Just like an assassin, Ubisoft has stealthily added PlayStation 5’s DualSense support on the PC version of Assassin’s Creed Valhalla.
The new feature lets PC players experience the same adaptive triggers as PS5 controllers have when playing the game on the console.
According to Andy Robinson from Video Game Chronicle, who noticed this new change, the adaptive triggers are incorporated into Eivor’s bow attacks. Whenever Eivor fires an arrow, a half-press on the R2 button stops the arrow from projecting. On the other hand, a full trigger press lets it completely fire. This minimal feature can normally be played on the PS5.
Below is a video demonstration from Robinson:
AC Valhalla isn’t the only video game that supports DualSense. A few months ago, PC’s Metro Exodus Enhanced Edition added the PS5 controller’s haptic feedback and adaptive trigger function.
Since the rollout of the PlayStation 5 and DualSense back in November 2020, the controller has been usable on PC ever since. However, this is the first time a big game, like AC Valhalla, has fully used its features. The only drawback is that both Metro Exodus and AC Valhalla need the controllers to be on a wired connection with the PC.
Ubisoft has stated before that AC Valhalla is planned to be the most supported video game in the franchise. This is evident in the multiple expansions, like the recent “Wrath of the Druids,” where Eivor is tasked to sail to Ireland, and the River Raids that lets players loot more from England’s rich riverbanks.
Mastery Challenges has also been added to the game, where the game challenges Eivor to a plethora of ranked combat, stealth, and archery challenges.