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League of Legends fighting game ‘Project L’ shows off new gameplay preview

By Christian Imperio Published Nov 22, 2021 11:02 am

Riot Games has just released a new gameplay video from its upcoming League of Legends fighting game, Project L.

In a six-minute clip that was released as part of the Undercity Nights event on Monday, Riot Games' Tom and Tony Cannon showed off a new gameplay video from Project L, an upcoming "assist-based" fighter game that's set in LOL's Runeterra.

First announced in 2019, Riot's Project L is described as a tag-team style fighting game which allows players to build and pilot a team of two different champions.

Aside from its updated art style, the brand new clip also showed a breakdown of a champion's kit and a glimpse of Project L's easy-to-learn but hard-to-master controls.

The new clip also offered a closer look at Darius, Jinx, Ahri, and Ekko in action, giving fans a gist of what they can expect from Project L.

Meanwhile, Cannon also talked about one of their top priorities for the game, which is building "the absolute best in netcode that you can get in a fighter."

"Of course we’re starting with rollback as a foundation, and we’re adding in existing tech from Riot like RiotDirect, which does a great job at minimizing ping for League of Legends and VALORANT," Cannon said.

Although the latest clip appears to show the game is in its final stages of development, Riot Games clarified that it will not be shipping Project L in 2021 or even in 2022.

Cannon noted that the latest gameplay clip is just a “vertical slice” of the upcoming project, saying that they have built it to "hammer out the final look of the game, in advance of actually going in and building all of our content like characters and stages."

"Our vertical slice might give you the sense that the game is ready, but we actually still have a lot of work ahead of us," Cannon said.

Cannon said that currently, they're almost locked in on Project L's core gameplay, controls and art direction but noted that they still need to work on Project L's full roster of champions, design stages, menus, UI as well as its ranking system.

"Our goal is to build a super high-quality fighting game that the FGC (fighting game community) can invest deeply in, playing for years or even decades. That takes time to get right, and we’re not going to rush it," Cannon said.

With that, Cannon promised they will be providing at least two updates next year, saying that fans will hear from them again sometime early in the second half of 2022.

Until then, enjoy this preview clip from Riot Games' Project L: